Tarik Isildar
Travel to another place and time

CV

Computer graphics engineer with an M.Sc. from TUM, working on real-time rendering and autonomous systems. Games, self-driving cars, and lately shoes.

Told as it happened, one city at a time. Click a city to go and stand in the room I lived in then.

    1. 2025 – now

      Work

      adidas

      Software Engineer

      Part of the adidas R&D team bringing software solutions to athletes. Working on different sets of solutions everyday with different teams and technologies. I sometimes can't believe how much I enjoy doing the stuff I get paid for doing here.

      • Implemented Research papers into the production environment to help athletes break new records with the help of adidas technology.
      • Made a running shoe that can have a controllable stiffness with a smartwatch integration. Check Gearshift project for more details.
      • Contributed to lines like Techfit, football cleats and other performance-oriented products.
  1. RE1 from Nuremberg to Munich, 2021
    1. Sep 2021 – Mar 2025

      Study

      Technical University of Munich

      M.Sc. Informatics

      Focus on computer graphics, machine learning, compilers and computer vision.

    2. Apr 2024 – Apr 2025

      Work

      NVIDIA

      Software Engineering Intern, Autonomous Vehicles

      • NVAssistant: an LLM work assistant pulling enterprise services into daily summaries. Pitched, designed and shipped in three months (Python, FastAPI, React, PostgreSQL).
      • NDAS Parking: autonomous parking components in C++, from requirements through unit and integration tests.
      • Bazel build scripts and a TypeScript visualisation tool for the wider team.

      C++ · Python · Bazel · TypeScript

    3. Oct 2021 – Apr 2024

      Work

      Aesir Interactive

      Working Student Programmer

      • Police Simulator: Patrol Officers, one of the top five Early Access games of 2022 on Steam.
      • Gameplay systems, UI and performance work in Unreal Engine 4 and C++.
      • Part of a 30-person team: code reviews, design discussions, sprint planning.

      Unreal Engine 4 · C++

  2. Flight from Munich to Ankara, 1999
    1. Sep 2017 – Aug 2021

      Study

      Hacettepe University

      B.Sc. Computer Engineering

      • GPA 3.32 / 4.0
    2. Feb 2020 – May 2021

      Work

      Apps Mobile Company

      Working Student Software Engineer

      • Built interactive playable ads in WebGL with Three.js and JavaScript.
      • Rapid-prototyped more than ten mobile games in Unity and C#.

      Three.js · WebGL · Unity · C#

Tools

Languages
C++, Python, C#, JavaScript, TypeScript, Java
Graphics
Unreal Engine, Unity, OpenGL, Three.js, Shaders
Systems
ROS, Docker, CMake, Bazel, Git, CI/CD
ML and web
PyTorch, TensorFlow, FastAPI, Flask, React

Get in touch: Email · LinkedIn · GitHub